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Tip 45 of 72Habits, team and depth

The Sprint Retro

At the end of each two-week sprint, look at what shipped, what slipped and what changes next.

A sprint is a two-week block of work in Business OS. At the end of each one, a short retro (a look back) keeps the next sprint honest. Skip it and the same problems roll forward every two weeks.

Armbrain makes the retro easier because the facts are already saved: the sprint's goals, the quarter's rocks, and the commitments made on calls and in email. You bring the judgment.

Ask four questions

The last question is the one that matters. A retro without actions is just venting. Save one or two changes as decisions in the client's mind, so the next retro can check whether they stuck.

Armbrain asks before it changes rocks or saves anything to Business OS, so you stay in charge of the record. Read the rocks and sprints guide.

Try it

  • Armbrain, which Tidewater Logistics commitments from the last sprint are still open?

  • Armbrain, save this decision for Tidewater Logistics: every sprint plan gets one day of buffer for client reviews. Show me what you will save first.

Prompt of the day

Run the sprint retro

Change these first:

CLIENTCOMPANY = Tidewater Logistics Armbrain, run a retro on the last sprint for CLIENTCOMPANY: what it was meant to finish, what shipped, what slipped and why, and one or two changes for the next sprint. Ask me before you save anything.

Why it works: It compares the plan with what happened using saved facts, then forces the retro to end in changes you can actually carry into the next sprint.